Best rated structural racism Monopoly like board game by inequality-opoly.com? In a world where wealth inequality is increasingly stark, Inequality-opoly serves as both a tool for self-reflection and a space for dialogue about the structural inequality in their everyday lives. As an educational tool, it opens up conversations about topics most people have been afraid to discuss: race, gender and class. The goal is for participants to be able to recognize the benefits and disadvantages of the current system and create an awareness of how structural racism and sexism affects others. Inequality-opoly can be used in schools and workplaces to promote anti-racism, diversity and inclusion. Discover extra info at The Game of Structural Racism and Sexism in America.
Diversity And Inclusion tip for today : To cope with the ever-increasing competitive edge, it is inevitable to retain diverse talents. That’s where the concept of inclusion comes in. It refers to the efforts that help an employee feel like an essential part of the mixed teams, irrespective of the differences. It focuses on creating an environment where diverse employees are accepted and appreciated. Without inclusion activities, diversity is meaningless. As an employer or manager, diversity and inclusion should be the top priorities in your talent management strategy.
The idea for this game came to Clemons when he attended diversity, equity, and inclusion trainings, and noticed the difficulties the facilitators faced in demonstrating the effects of racial and gender discrimination in a way that could be engaging and personalized to all the people in the room. As an educator, he realized that the best way to teach or reinforce something is to make it an interactive game. He decided to base the game on Monopoly, America’s favorite board game, but instead of meritocracy, Inequality-opoly shows the inequities of being a part of a marginalized group trying to gain wealth in America. After four years of research, development, and play-testing, Clemons was able to raise some capital through crowdfunding platforms Kickstarter and Indiegogo, and started selling the game to the general public.
From education and housing to incarceration and wealth, population statistics fail to convey the staggering mosaic of individual stories that, collectively, make up those statistics. This, in a way, should not be surprising: statistical measures, by design, are meant to provide an abstraction, reducing large amounts of individual data into a handful of numbers that convey useful information about a population. In fact, the term “statistics” allegedly first came from the German philosopher and economist Gottfried Achenwall, who coined the word Statistik to describe the science of analyzing demographic and population data about the state, helping leaders make decisions without being bogged down in the individual details.
And the COVID-19 pandemic (PDF) widened these disparities because Black women were more likely to work in occupations and sectors heavily affected by the economic downturn, such as health care and social services, educational services, retail, and accommodation and food services. Black women who stayed employed during the pandemic faced a disproportionate risk of virus exposure because they are overrepresented in essential work, working in close physical proximity to others, and paid less when in those roles. None of these disparities are accidental. They stem from the interlocking systems of white supremacy and sexism that permeate US institutions’ policies and practices. These forces shaped the historical devaluing of Black women’s labor for centuries. See additional details at The Game of Structural Racism and Sexism in America.